Quadrilateral_Hilight_3D_intro = table.duplicate(Shape_Box); table.inbox(Quadrilateral_Hilight_3D_intro, "shape[fx]: Quadrilateral Hilight 3D intro","Syl",false,false,"#FFFFFF","#4BB7FF","#FFFFFF","255","0","0","l.start_time + syl.start_time - 360","l.start_time + syl.start_time","","","","","syl.left","syl.middle + l.descent*(1 + 2*module)","","","5","1","fx.pos_x - 150*ratio, fx.pos_x","fx.pos_y, fx.pos_y","","12","80*ratio","(syl.i == 1) and shape.diamond or nil","format('\\\\bord2\\\\shad0\\\\frx75\\\\fad(150,0)\\\\t(\\\\fr-90)\\\\blur%s\\\\3va%s', 5*module, alpha.module('&H00&', '&HCF&'))",""); table.insert(shape_fx_library, Quadrilateral_Hilight_3D_intro); table.insert(shape_fx, "Quadrilateral Hilight 3D intro")


Quadrilateral_Hilight_3D = table.duplicate(Shape_Box); table.inbox(Quadrilateral_Hilight_3D, "shape[fx]: Quadrilateral Hilight 3D","Syl",false,false,"#FFFFFF","#4BB7FF","#FFFFFF","255","0","0","l.start_time + syl.start_time","l.start_time + syl.end_time","","","","","syl.left","syl.middle + l.descent*(1 + 2*module)","","","5","1","fx.pos_x, fx.pos_x + syl.widtht","fx.pos_y, fx.pos_y","","12","80*ratio","shape.diamond","format('\\\\bord2\\\\shad0\\\\frx75\\\\t(\\\\fr-90)\\\\blur%s\\\\3va%s', 5*module, alpha.module('&H00&', '&HCF&'))",""); table.insert(shape_fx_library, Quadrilateral_Hilight_3D); table.insert(shape_fx, "Quadrilateral Hilight 3D")

Quadrilateral_Hilight_3D_outro = table.duplicate(Shape_Box); table.inbox(Quadrilateral_Hilight_3D_outro, "shape[fx]: Quadrilateral Hilight 3D outro","Syl",false,false,"#FFFFFF","#4BB7FF","#FFFFFF","255","0","0","l.start_time + syl.end_time","l.start_time + syl.end_time + 360","","","","","syl.left","syl.middle + l.descent*(1 + 2*module)","","","5","1","fx.pos_x + syl.widtht, fx.pos_x + syl.widtht + 150*ratio","fx.pos_y, fx.pos_y","","12","80*ratio","(syl.i == syl.n) and shape.diamond or nil","format('\\\\bord2\\\\shad0\\\\frx75\\\\fad(0,150)\\\\t(\\\\fr-90)\\\\blur%s\\\\3va%s', 5*module, alpha.module('&H00&', '&HCF&'))",""); table.insert(shape_fx_library, Quadrilateral_Hilight_3D_outro); table.insert(shape_fx, "Quadrilateral Hilight 3D outro")
